12 research outputs found

    Representation Challenges: Searching for New Frontiers of AR and AI Research

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    We have come to the second collection of essays that originated under the aegis of Representation Challenges and that, by reintroducing the combination of Augmented Reality (AR) and Artificial Intelligence (AI), explores its new frontiers

    Representation Challenges: The Reasons of the Research

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    Augmented Reality (AR) and Artificial Intelligence (AI) are technological domains that closely interact with space at architectural and urban scale in the broader ambits of cultural heritage and innovative design. The growing interest is perceivable in many fields of knowledge, supported by the rapid development and advancement of theory and application, software and devices, fueling a pervasive phenomenon within our daily lives. These technologies demonstrate to be best exploited when their application and other information and communication technology (ICT) advancements achieve a continuum. In particular, AR defines an alternative path to observe, analyze and communicate space and artifacts. Besides, AI opens future scenarios in data processing, redefining the relationship between man and computer

    3D Reconstruction, Digital Twinning, and Virtual Reality: Architectural Heritage Applications

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    Virtual Reality proposes different innovative solutions for the fruition of tangible, intangible, or no longer existing Cultural Heritage. The representation of architectural artifacts through virtual 3D models framed in immersive and interactive virtual environments allows building new paths of knowledge. This kind of narrative feeds the fruition, the understanding, and the involvement of the user. The article presents different examples of VR applied in the CH field, highlighting the VR capacities, foreshadowing possible future developments in the specific domain. The first case study describes the reconstructive digital modeling and the prototype application of VR aimed at rendering the interior space of the provisional hall of the First Italian Parliament, no longer existing, for the use of visitors to Palazzo Carignano in Turin. The second case study concerns the Charterhouse of Pisa in Calci and deals with two VR experiences realized for a new visit tour: 3D reconstruction of the illusory space depicted in a quadraturist frescoes and 3D representation of the layout of the cloister in its most important historical phases. The third case study deals with the reconstruction of the Cathedral of Carpi through a 3D interoperable BIM model and the new communication tool called “during time Digital Twin”, which uses a combination of VR and AR

    SurveyingGame: Gamified Virtual Environment for Surveying Training

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    This contribution describes the first developing phases of a tool aimed to support field training ses-sions in topographic survey learning courses. After describing the issue that justifys the proposal of the research, a discussion of similar approaches carried out by researcher from different countries is shown. Thenceforth, the concept and description of the proposed gamified simulator are explained. Finally, the future features and scopes of the research are presente

    REPRESENTATION CHALLENGES. Augmented Reality and Artificial Intelligence in Cultural Heritage and Innovative Design Domain

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    Augmented Reality (AR) and Artificial Intelligence (AI) are technological domains that closely interact with space at architectural and urban scale in the broader ambits of cultural heritage and innovative design. The growing interest is perceivable in many fields of knowledge, supported by the rapid development and advancement of theory and application, software and devices, fueling a pervasive phenomenon within our daily lives. These technologies demonstrate to be best exploited when their application and other information and communication technology (ICT) advancements achieve a continuum. In particular, AR defines an alternative path to observe, analyze and communicate space and artifacts. Besides, AI opens future scenarios in data processing, redefining the relationship between man and computer. In the last few years, the AR/AI expansion and relationship have raised deep trans-disciplinary speculation. The research experiences have shown many cross-relations in Architecture and Design domains. Representation studiescould arise an international debate as a convergence place of multidisciplinary theoretical and applicative contributions related to architecture, city, environment, tangible and intangible Cultural Heritage. This book collects 66 papers and identify eight lines of research that may guide future developments

    Representation Challenges: New Frontieres of AR and AI Research for Cultural Heritage and Innovative Design

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    Augmented Reality (AR) and Artificial Intelligence (AI) are technological domains that closely interact with space at architectural and urban scale in the broader ambits of cultural heritage and innovative design. This second collection of essays, that originated under the aegis of Representa tion Challenges, by reintroducing the combination of Augmented Reality (AR) and Artificial Intelligence (AI) explores its new frontiers. The ambitious goal of this second step was to explore the new boundaries that AR and Al mark in the fields of cultural heritage and innovative design, opening to international studies. This goal has been fully achieved and surprisingly surpassed, thanks to the lymph provided by new proposals and new scholars, which we hope - at least in a small part - to have contributed to fuel and stimulate. Papers' most cited keywords brings out the interests concerning digital tech nologies, primarily AR and Al, as central themes, and original relationships with digital acquisition methodologies (photogrammetry and UAV photogrammetry), with interpretive and informative visualization (BIM, H-BIM, 3D modelling, VPL, digital fabrication, and mapping), and with visual communication (VR, immersive environment, interactive representation, and hologram). This book collects 49 papers and 5 keynotes lectures and identify five lines of research that may guide future developments

    Digital Challenges for Representation

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    Augmented Reality (AR) and Artificial Intelligence (AI) are technological domains that interact closely with space at architectural and urban scales in the broader fields of cultural heritage and innovative design. The growing interest in information can be felt in many fields of knowledge. It is supported by the rapid development and advancement of theory and application, software, and devices, fuelling a pervasive phenomenon in our daily lives. AR defines an alternative path to observe, analyse and communicate space and artifacts (Amin Govilkar 2015). In addition, AI opens future scenarios in data processing, redefining the relationship between humans and computers. The recent AR/AI expansion and relationship have raised profound transdisciplinary speculations. In our view, these technologies show great potential when their joint applications within advances in technology and communication (ICT) are developed on a continuum (Milgram Kishino 1994). Research experiences have shown many cross-relationships in Architecture and Design. Representation studies could give rise to an international debate as a place of convergence of multidisciplinary theoretical and application contributions related to architecture, the city, the environment, and tangible and intangible Cultural Heritage

    Representation Challenges: The Reasons of the Research

    Get PDF
    Augmented Reality (AR) and Artificial Intelligence (AI) are technological domains that closely interact with space at architectural and urban scale in the broader ambits of cultural heritage and innovative design. The growing interest is perceivable in many fields of knowledge, supported by the rapid development and advancement of theory and application, software and devices, fueling a pervasive phenomenon within our daily lives. These technologies demonstrate to be best exploited when their application and other information and communication technology (ICT) advancements achieve a continuum. In particular, AR defines an alternative path to observe, analyze and communicate space and artifacts. Besides, AI opens future scenarios in data processing, redefining the relationship between man and computer
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